Diane

Finally we got to see Castillo - a strangely suspenseful 3D world with a menacing red sky. Swimming in long tunnels featured strongly and I realized I had developed a healthy dread of drowning from previous experiences with Tomb Raider. There were bats and caveman characters, and all we had to defend ourselves with were brass knuckles.
Although the MacLions actually came second in this challenge, Lane did a fabulous job with the maps and we won on points.

John

Next up was Award Challenge #3, "Thirst for Knowledge". Immediately following the conclusion of the Tribal Web we jumped into this rapidly paced challenge. The challenge introduced us to an interactive 3-D game Bill had developed based on the Marathon (Aleph One) gaming engine. Our job was to navigate the game and locate our tribal areas and our water supply and claim a hut. Each tribe then had to produce a map of their respective tribal areas and an overview of the Island of Castillo. We had about 2 weeks to complete these tasks! For the first time in the MacSurvivor 2004 contest the iOftheTiger tribe came out ahead! The win was due to timely submittal of the maps that met contest requirements. The MacLion tribe's map, submitted a week later, was definitely more artistically appealing. The results of the challenge can be seen here - Maps